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	<title>Comments on: Getting Started with 3D in Flash</title>
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	<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/</link>
	<description></description>
	<lastBuildDate>Fri, 12 Mar 2010 14:41:32 +0000</lastBuildDate>
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		<item>
		<title>By: ? ???????? ???? 15, 200842 &#171; 3d max</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-12974</link>
		<dc:creator>? ???????? ???? 15, 200842 &#171; 3d max</dc:creator>
		<pubDate>Sun, 14 Feb 2010 19:07:37 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-12974</guid>
		<description>[...] ?????? ?????? ? 3D ? Flash [...]</description>
		<content:encoded><![CDATA[<p>[...] ?????? ?????? ? 3D ? Flash [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Erick</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-12054</link>
		<dc:creator>Erick</dc:creator>
		<pubDate>Mon, 21 Dec 2009 19:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-12054</guid>
		<description>Hi, after changing my code to PV3d version 2.0
i am getting this runtime error when publish the fla: ERROR: MaterialObject3D: transformUV() material.bitmap not found! 
I supposed it&#039;s related with the BitmapAssetMaterial object, but i have no idea what&#039;s wrong.
Can somebody help me?
Thanks
Erick</description>
		<content:encoded><![CDATA[<p>Hi, after changing my code to PV3d version 2.0<br />
i am getting this runtime error when publish the fla: ERROR: MaterialObject3D: transformUV() material.bitmap not found!<br />
I supposed it&#8217;s related with the BitmapAssetMaterial object, but i have no idea what&#8217;s wrong.<br />
Can somebody help me?<br />
Thanks<br />
Erick</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: krom</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-11599</link>
		<dc:creator>krom</dc:creator>
		<pubDate>Fri, 04 Dec 2009 13:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-11599</guid>
		<description>@generit: 
thank you sir, that helped me out getting the tutorial to work. *salute*</description>
		<content:encoded><![CDATA[<p>@generit:<br />
thank you sir, that helped me out getting the tutorial to work. *salute*</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AR0051 Blog &#187; Blog Archive &#187; 3D in Flash</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-11291</link>
		<dc:creator>AR0051 Blog &#187; Blog Archive &#187; 3D in Flash</dc:creator>
		<pubDate>Sun, 22 Nov 2009 20:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-11291</guid>
		<description>[...] http://designreviver.com/tutorials/getting-started-with-3d-in-flash/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://designreviver.com/tutorials/getting-started-with-3d-in-flash/" rel="nofollow">http://designreviver.com/tutorials/getting-started-with-3d-in-flash/</a> [...]</p>
]]></content:encoded>
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	<item>
		<title>By: generit</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-11080</link>
		<dc:creator>generit</dc:creator>
		<pubDate>Sun, 15 Nov 2009 16:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-11080</guid>
		<description>Since Papervision 2.0 the rendering thing has changed (see http://rockonflash.wordpress.com/2007/12/05/papervision3d-20-released-great-white/)

Here&#039;s my working code:

import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.materials.*;

var viewport:Viewport3D = new Viewport3D(0,0,true,false);
addChild(viewport);

var renderer:BasicRenderEngine = new BasicRenderEngine();

var scene:Scene3D = new Scene3D();
var camera:Camera3D = new Camera3D();
camera.zoom = 40;

[...]

function render(e:Event):void {
	camera.x += (((stage.mouseX-(stage.stageWidth * .5))*2)-camera.x)*.05;
	camera.y += (((stage.mouseY-(stage.stageHeight * .5))*2)-camera.y)*.05;
	renderer.renderScene(scene, camera, viewport);
}</description>
		<content:encoded><![CDATA[<p>Since Papervision 2.0 the rendering thing has changed (see <a href="http://rockonflash.wordpress.com/2007/12/05/papervision3d-20-released-great-white/)" rel="nofollow">http://rockonflash.wordpress.com/2007/12/05/papervision3d-20-released-great-white/)</a></p>
<p>Here&#8217;s my working code:</p>
<p>import org.papervision3d.scenes.*;<br />
import org.papervision3d.cameras.*;<br />
import org.papervision3d.objects.primitives.*;<br />
import org.papervision3d.view.Viewport3D;<br />
import org.papervision3d.render.BasicRenderEngine;<br />
import org.papervision3d.materials.*;</p>
<p>var viewport:Viewport3D = new Viewport3D(0,0,true,false);<br />
addChild(viewport);</p>
<p>var renderer:BasicRenderEngine = new BasicRenderEngine();</p>
<p>var scene:Scene3D = new Scene3D();<br />
var camera:Camera3D = new Camera3D();<br />
camera.zoom = 40;</p>
<p>[...]</p>
<p>function render(e:Event):void {<br />
	camera.x += (((stage.mouseX-(stage.stageWidth * .5))*2)-camera.x)*.05;<br />
	camera.y += (((stage.mouseY-(stage.stageHeight * .5))*2)-camera.y)*.05;<br />
	renderer.renderScene(scene, camera, viewport);<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ouarlax</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-10424</link>
		<dc:creator>ouarlax</dc:creator>
		<pubDate>Thu, 15 Oct 2009 22:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-10424</guid>
		<description>hbat : I have the same errors

I solved 1046 &amp; 1180 by changing &quot;import org.papervision3d.objects.*;&quot; to &quot;import org.papervision3d.objects.primitives.*;&quot;

But I&#039;m still wondering how to get rid of 1061 &amp; 1137.</description>
		<content:encoded><![CDATA[<p>hbat : I have the same errors</p>
<p>I solved 1046 &amp; 1180 by changing &#8220;import org.papervision3d.objects.*;&#8221; to &#8220;import org.papervision3d.objects.primitives.*;&#8221;</p>
<p>But I&#8217;m still wondering how to get rid of 1061 &amp; 1137.</p>
]]></content:encoded>
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		<title>By: 30 Websites to follow if you’re into Web Development &#124; The NewMediaStudio, Custom PHP and MySQL Applications</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-9192</link>
		<dc:creator>30 Websites to follow if you’re into Web Development &#124; The NewMediaStudio, Custom PHP and MySQL Applications</dc:creator>
		<pubDate>Mon, 24 Aug 2009 17:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-9192</guid>
		<description>[...] is aimed at providing useful information for web designers. You can visit to read tutorials such getting started with 3D in Flash, to get free downloads like Photoshop brushes, and to find design [...]</description>
		<content:encoded><![CDATA[<p>[...] is aimed at providing useful information for web designers. You can visit to read tutorials such getting started with 3D in Flash, to get free downloads like Photoshop brushes, and to find design [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hbat</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-9119</link>
		<dc:creator>hbat</dc:creator>
		<pubDate>Thu, 20 Aug 2009 09:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-9119</guid>
		<description>Disappointing. Followed all steps and set correct class path only to have the following errors kick out:

1046: Type was not found or was not a compile-time constant: Plane.

1061: Call to a possibly undefined method renderCamera through a reference with static type org.papervision3d.scenes:Scene3D

1137: Incorrect number of arguments.  Expected no more than 0

1180: Call to a possibly undefined method Plane.</description>
		<content:encoded><![CDATA[<p>Disappointing. Followed all steps and set correct class path only to have the following errors kick out:</p>
<p>1046: Type was not found or was not a compile-time constant: Plane.</p>
<p>1061: Call to a possibly undefined method renderCamera through a reference with static type org.papervision3d.scenes:Scene3D</p>
<p>1137: Incorrect number of arguments.  Expected no more than 0</p>
<p>1180: Call to a possibly undefined method Plane.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jared Walker</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-8203</link>
		<dc:creator>Jared Walker</dc:creator>
		<pubDate>Sun, 05 Jul 2009 01:46:09 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-8203</guid>
		<description>For people having errors--I had some of the same errors until I went and copied over my original papervision files with these: http://papervision3d.googlecode.com/files/Papervision3D_1_5.zip. 

Good luck.</description>
		<content:encoded><![CDATA[<p>For people having errors&#8211;I had some of the same errors until I went and copied over my original papervision files with these: <a href="http://papervision3d.googlecode.com/files/Papervision3D_1_5.zip" rel="nofollow">http://papervision3d.googlecode.com/files/Papervision3D_1_5.zip</a>. </p>
<p>Good luck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chinoskii</title>
		<link>http://designreviver.com/tutorials/getting-started-with-3d-in-flash/comment-page-2/#comment-7619</link>
		<dc:creator>chinoskii</dc:creator>
		<pubDate>Mon, 18 May 2009 03:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://designreviver.com/tutorials/getting-started-with-3d-in-flash#comment-7619</guid>
		<description>Is there a way i can use a movieclip with buttons inside it? I can use a movieclip using MovieAssetMaterial instead of bitmapasstermaterial but the buttons inside the movie clip doesn&#039;t work at all..</description>
		<content:encoded><![CDATA[<p>Is there a way i can use a movieclip with buttons inside it? I can use a movieclip using MovieAssetMaterial instead of bitmapasstermaterial but the buttons inside the movie clip doesn&#8217;t work at all..</p>
]]></content:encoded>
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