I had a great time in design school, I was constantly learning and surrounded by lots of like minded people. However, after five years of freelancing as a graphic designer, I’ve learned many new things. The following list is the top ten things that I had to learn the hard way.

1. Your diploma doesn’t help you to find a job

But your portfolio does! Of course it’s a good thing to get a design education and a proof of it, but when it comes to get money out of their wallet clients want to see what you are capable of, not a diploma. When looking for work, I never had to show my diploma, not even once.

graduation picture
Picture by ajschwegler

2. Good design takes time, don’t set too tight deadlines

When you are in design school, the teacher sets the deadlines for you and tries to give you enough time. Your boss or your client will not be like your design teacher, they will try to push you to be more productive and give you too little time to get work done. All my worst designs have been created when I agreed to work with unrealistic deadlines.

watch picture
Picture by Swami Stream

3. You clients don’t think that you are an artist

They just think you should help them to sell more. This doesn’t mean you should give up on good design, it just means that you’ll have to be convincing when you want to bring a more artistic touch to a job. I’ve been very frustrated with this when I first got out of school, but I learned to deal with it by educating my clients.

artist picture
Picture by Neil T

4. You must be able to handle irrelevant criticism

When you are in school, you learn a lot from getting criticized by your teachers and classmates. Obviously these people all have some design skills, sometimes more than yourself. It is much harder to handle critics about your work when they come from people with no design education. You can be sure that you’ll hear some insane things and have to deal with it.

angry picture
Picture by liber

5. You should backup your data on a regular basis

Most people learn this the hard way, the day their computer crashes. Usually it happens at the worst time, before a client meeting or something similar. If you think that this isn’t design-related, you are totally wrong.

backup picture
Picture by miss karen

6. Start networking, now!

Be sociable, even if you are the best designer out there, nobody will know it if people don’t get a chance to meet you. You don’t even need to attend work-related events, just join a sport team, drama group or whatever suits you, the most important thing is that you meet some like-minded people. When with people, don’t oversell and talk about your work all the time, but be sure never to miss an opportunity when you think that someone could need your skills.

handshake picture
Picture by chuck p

7. Make sure your client signs a contract

This is sometimes annoying, especially when you think that you can trust the client, but it can save you a lot of trouble. You should make it a habit to have you clients signing a simple and comprehensive contract before starting to work. If you have no clue of how to write a contract, take a look at this article by Andy Clark.

contract picture
Picture by robertgaal

8. Learning design is an ongoing process

Getting your diploma doesn’t mean that your design education is over, far from it. As a designer you have to stay up-to-date with the latest trends, software updates and industry news, or you’ll quickly lose touch.

design books picture
Picture by nickobec

9. Being a good designer is not only about talent

“I’m a great believer in luck, and I find the harder I work the more I have of it”. This quote by Thomas Jefferson says it all about the importance of hard work in creative fields. As a designer, you need to read, work and experiment constantly, it is the only way to let your natural talent explode.

designer at work picture
Picture by Marcin Wichary

10. Your printer will stop working when you need it the most

Need to print your design to go meet your client? Chances are that your printer will chose that moment to die. Make sure you have some friends or working partners willing to help in these cases.

printer picture
Picture by sheffnermarc




Written by Mirko Humbert

  • http://jamielesouef.com Jamie

    Great article. It’s always good to read something from a pro. You are so right with point 2 and 3. So many clients want the best work possible in the shortest timeframe and that leaves very little space for creativity. With point 3, I’ve learnt it’s not always (or most of the time) best to try and re invent the wheel – go with a trend and execute it well… maybe I’m getting lazy.

    And point 5 – if you are using Leopard and not using time machine you are a fool! Get an external drive and back up.

  • http://www.altograu.eu/portfolio Sérgio Soares

    fantastic article here
    Excelent tips, thank u

  • http://www.suzi.se/blog/ suzi

    There’s learning and then there’s experience! Haven’t we all experienced the all above?! The article made me smile, thank you!

  • http://iamoneman.com Paul Davis

    #10 Probably the most true!

    Thanks for the tips. =]

  • http://www.lightningbugdesigns.com Leila

    Amen to #9! I worked with probably the most talented designer that I’ve ever worked with, but wasn’t reliable. Guess which ended up being more important to me in the long run?

  • http://fyates.com Fred Yates

    Good post but apart from #1 they actually did tell/teach me all of these things in design school.

  • http://www.tfpc.co.uk tobyct

    Love number 10. My printers have been sworn at a few times and threatened with being thrown out of a window!

  • http://dzignk.blogspot.com/ K :)

    very nice article
    Thx you :)

  • http://wirthdesign.com Kevin

    #1 is very true, I know of people who use a false degree but it’s their portfolio that gets them the jobs. Great article

  • http://them3thod.com Justin

    One thing left off that hit me the hardest would be something like “Being a good designer does not mean you do not have to do taxes, paper work, proposals, pricing and an array of other things you thought being a designer would get you out of.” :)

  • Dara

    Great article.

    They actually did teach me #2 in design school. One professor told us to tell the client with impossible deadlines that they could have 2 out of 3. They could have it fast and good, but it won’t be cheap. Or they could have it cheap and fast, but it won’t be good. And of course, they can have it good and cheap, but it won’t be fast. I’ve found that lesson incredibly helpful.

  • http://burdickandmacey.com Jared

    If your printer fails, there are always 3rd party/retail options: OfficeMax ImPress, for example.

  • http://www.bradruggles.com Brad Ruggles

    So, so painfully true. Great post.

  • http://www.twitter.com/phoenixq John

    Number 4 is my pet hate.

    We have sales people who go on and on about design and animation then hit out with the ” I don’t know the terminology you guys use.” which basically means they have no idea what there trying to say.

    Start networking”;” now! (typo)

    I agree with all your points though! good post!

  • http://www.faridhadi.com Farid Hadi

    Great article. These points are so true!

    Make sure you don’t miss #7! I skipped that once thinking I could trust the client. Biggest mistake ever! :)

  • http://www.mikemattner.com Mike

    Yeah, on #7. I even had a client sign a contract knowing full well what they were to pay during the process and decided not to pay anything else after the down payment. Not only that, but they were very demanding, wanting revision after revision, which ultimately deluded the project.

    This was one of my first jobs. Not a fun thing to deal with. I promptly dumped this client when they decided their contractual obligations weren’t important.

    If the client is bad, the contract won’t matter to them, but you’ll at least have recourse if the situation turns sour.

  • http://www.siegelagency.com K

    Fantastic article…and so true!

  • http://ilovecolors.com.ar Elliot

    I’d like to add something to #3. Design is not art. Art is something useless by nature. Design is pure pragmatism. Your clients doesn’t need art, they need design. Function.
    Maybe crafts is what is close to design. Craft is artistry but with a function, with a purpose.
    One last thing that they don’t teach you at school is that Design is the cause of all mankind’s troubles.

  • http://scarfoo.com Damjan Mozetic

    You just have to agree on number 5. Good post, a nice read.

  • Ideas At Random …

    Suggestion for #3 “3. You clients don’t think” … did you mean Your?

    Enjoyed the article :)

  • Will Design for Food

    LOL @ #8. Since when are designers web developers?

  • http://www.subigya.com suBi

    fantastic read…. awesome article

  • http://disordereddesign.com Krystian

    #2 very true, but try to tell your client you need more time… (see #3)

    Another thing is: don’t rely on your clients, you must be prepared to do their job too.
    Regards,

  • http://www.the-iguana.net Ed aka the-iguana

    “4. You must be able to handle irrelevant criticism”
    i specially love when people ask to use something like like comic sans or any other crazy idea. :|

    but yes, all those above are true…

  • http://metalique.com Eddie Gear

    Hi there,

    Excellent article. Thanks for sharing.

    Cheers,
    Eddie Gear

  • Keith

    All but #4 are most certainly taught at the Art Institute of Atlanta. Or at least, they were eight years ago.

  • http://juju-design.blogspot.com/ JuLi

    You should add computer, monitor and internet to #10! Each and every semester, typical “pre-exam-breakdown” of at least one component. :(

  • http://aldrinponce.com aldrin

    such a great article, it’s really true for most cases. specially the last one. hahah

  • http://blog.kaizeku.com/ chaoskaizer

    enjoy reading, good articles
    #10 so true. ran out off ink when you need it most.

  • http://www.twitter.com/svgonline Rob MacKay

    I love the printer tip – its so true lol

  • http://brsma.de Sascha

    @Will Design for Food: YMMV, but the last time I looked, it seemed like all good designers knew a tad and some more about the technology/infrastructure they design for and with…

  • Ryan Roberts

    > “You clients don’t think that you are an artist”

    What sort of point is that? Graphic Design isn’t art so they certainly shouldn’t think you’re an artist. Being creative doesn’t make you an artist either, if you’re creative but totally miss the aim of the design then you’ve wasted your time. One of my favourite quotes sums this up: “Good design must be defined by appropriateness to audience and goals, and by its effectiveness not by its adherence to Swiss design or the number of awards it wins.”.

    I also think this is wrong on another point, many clients do think designers are just artists, people who draw stuff. They have little respect for good design and don’t consider it alongside other professional services. Of course if you go about thinking you’re an artist it’s no wonder they are lead to this opinion.

  • http://www.bitz-art.com/ b1tzmast3r

    What a great article!

    What an awesome site!!!

    I’m pointing my readers here for they’re certain to find something that will benefit them…starting with this article.

  • http://www.RedesignYourBiz.com WebDesigner

    hey thanks a lot….. these are really helpful tips.

  • http://desizntech.info Desiztech

    Thank you for this really. Cheered me up!ur right.. I am currently a student and do freelance work at the same time.. they dont teach u sh*t in there.

  • http://www.echoes4ever.com.br Jonathas Scott

    Haha ! Awesome post.

    Amazing how the Hard-Drive and Printer Stuff happened recently.

  • http://www.rowenacherry.com rowena cherry

    Last night I heard Chip Foose say something really smart about design in the car world: you are only as good as your client allows you to be!!!!

  • Nye Ung

    Great article! Especially #7, since i always have a problem writing up a contract to my clients in the past.

    Thanks!

  • Pingback: Good thing I didn’t go | isuckatdesign.com

  • http://www.davidhellmann.com David

    Nice Article!

  • Rui

    “10 things they don’t teach you in design school”? All 10 points are taught in the art school I go to. Nanyang Academy of Fine Arts, Singapore. (fyi my major is Graphic Design)

  • http://www.parisvega.com/blog Paris Vega

    I graduated 3 years ago, and I’ve experienced all of these.

    My advice, Follow the Golden Rule, “Do to others what you like them to do for you”

    This works in life and business.

  • http://www.1stwebdesigner.com Dainis Graveris

    That’s actually main reason, why just theory doesnt guaranty success in real life.

  • http://www.khoality.com Khoa Tran

    All of these is true and what’s frustrating is that they should teach you these things in school. Not to sound like a grumpy old guy but I’m not a fan of design school in general.

    I am not speaking out of ignorance either, I’ve attended 2 of them and invested about 3 years already.

  • http://www.psiplex.com Psiplex

    Kick Rocks! Great post on the reality of what is confronted on the daily. Big respect!

  • http://www.manrilla.net/blog/ Marc Manley

    Where was this post 15 years ago? Oh, right. Where was the web 15 years ago? Hell, where was I 15 years ago?

    Thanks!

  • http://none Isela

    We may add moreee lol! never you gonna learn basics like cost or value on a logotype(we saw that it depend of the trade, product, etc.)a flyer, you learn that when you start to working, also it is true, they said you aren’t an artist but never see that we work in a process that an artist sometimes do, the most important “Creative Process”. I hope you may understand my poor English :s We are in an industry and in Mexico we have a devaluation of our work troubles or opportunities to be better all depend of your focus.

  • http://www.patrickortman.com Patrick

    Great stuff, I’d add:

    11) Don’t let the mundane nature of most jobs turn you into a bitter, depressed wreck who can’t see the beauty in design.
    :-)

    P

  • http://infetel.com boz

    10 = murphy’s law

  • http://www.calcresult.com Dave

    Re: #10
    Always have two of everything that matters, and that certainly includes printers – have a fast mono laser and a photo-quality inkjet, then when one runs dry, at least you can do something with the other.
    Buying two laptops when you first start out may be too big an investment for some people, but get into the habit of buying a new one when your spare one gets too old, not when your best machine is.

  • http://www.designbymorgan.com Morgan Stone

    #4 Make the logo bigger

  • Tom

    The printer has given me a few grey hairs

  • Leon

    If you’re taking printed designs to your client for web design, you and they don’t understand the web.

  • Nor

    Really enjoyed this article. Thank you!!

  • http://www.imagesbyitani.com Mohamad

    Thank you for the food of thought
    I am not a designer but a photographer but all this apply
    Thanks

  • http://www.lifeimitatingdesign.com Media Designer

    Perfect list – I couldn’t have said it better!
    I’ve been in business for about five years since graduating and found exactly the same things. The toughest thing is still having tons of brilliant ideas, but the client will pick the lamest! I go through that regularly and have to remind myself that they are paying for it, even when they are wrong (and clients ARE sometimes wrong!!)

  • Jared

    Perfect and I tweeted it for ya!

  • http://jorenrapini.com Joren Rapini

    I HATE PRINTERS! They are evil, pure evil! Good list as well.

  • sachin khobragade

    Really helpful article for designers..

  • http://www.mundocaco.com mundocaco

    Great post! learn some tips & remember another ones.
    Cheers from The Canaries!

  • http://srijiva.livejournal.com jNeal Carr

    nice article and nicer timing :)

    tho i’m not in school, i am “designing” a project ina Montessori-ish spirit of design. This article has vaulue to me… what to speak all of the ‘anyones’ who’d like to do their own thing… in any area, be it advertising/freelance, commercial photography, , getting revenge on the corporate world in subtle “prrr-eye-vent-ish” (private joking) ways, or even just going down to the local cafe and telling purdy folks they are pretty.

    did i put the part in about liking the article and seeing how its bits of wisdom are applicable in a variety of ways both professional and personal? remind me if i fail ;)

    !!>.NETWORK.<!!
    Neal

  • http://www.framedink.com framedink |

    I find that design education has limited relevance when it comes to the process of design as a service, it is a time when you can be creative but it does not prepare you for a career in design. I think if it did alot of designers would choose another profession, imagine the lesson:
    1) Produce a portfolio of work – This takes time and you will not be paid for this.
    2) You don’t have any money but payout for printed materials, hopefully people won’t just bin these
    3) You don’t have any money but payout for a website and hopefully you won’t spend hours online trying to create traffic and trying to create an online presence (but you will spend every waking hour in truth)
    4) Now you have to find the work, try contacting by email, phoning and driving out to meet people – hopefully you have a free broadband, mobile/cell network and free petrol by now!
    5) The majority of clients you meet will want a website and say oh your a website designer? Just say yes it is easier than saying no you need a programmer and get someone else to program it!
    6) If you now have a client make sure you have done a course in law so you can write a good contract and you are good at writing up documentation and legal jargon.
    7) Create the work as to brief and then meet client who will want to change the work many times, I would suggest you charge for this, contary to belief you don’t just do this for fun!
    8) The client may even decide not to use your work, make sure you have more paper work in place to be legally prepares for this.
    9) If the client does use the work and it is not 2 years later and you have not sunk everything you owned into producing the work and amends you may want to start to discuss payment, ideally I would get this at three stages so you don’t end up recreating the scene from benny hill chasing the client from place to place until they pay up!
    10) This all said and done, you have created a beautiful piece of design that is all you have ever wanted to do, eventually though……………your work will eventually end up in a bin!

  • Angie

    Yep…a designer wrote this. Typo on #3: You (YOUR) clients don’t think that you are an artist
    :-)

  • http://www.thefloatingfrog.co.uk/frog-blog/ Frog

    It’s hard to juggle point two when compiling a competitive quote. You need to get paid for your time, take too long and a job can very quickly become unprofitable. It’s a great list, many points I relate to personally.

  • Alex

    You know…I go to the Columbus College of Art and Design, and they drill like every one of these points into our head on a regular biases.

  • http://www.pitchforkdesigns.com Eduardo Lares

    I really agree with the whole article! But, the most important is Number 9! I can not count the times that one piece of equipment does not work getting ready to see a customer or with a customer in the office. Here in our office we always say, “You need to be ten steps ahead of the design gremlin, otherwise when you need it, things will not work!”

  • http://www.joblesspunkdesigns.com JoblessPunk

    great article! So many of these things have happened to me in the past and present!

  • http://selig.mine.nu Thomas Selig

    Great article. Recognized myself in a couple of your points ;-)

  • http://www.cafepress.com/holidaysstore Shamrock

    Great points, all of them. I’ve been discouraged by clients telling me they didn’t like the outcome of a project, and you’re right, it’s harder when they don’t have an artistic bone in them..they look at it with completely different eyes. That’s the biggie for me!

  • http://ucare-ph.org RP_Joe

    You know, there is no law against having two printers.

  • ani

    “It is much harder to handle critics about your work when they come from people with no design education.”

    i am a designer…and i am facing this crisis :D

    note:
    “USUALLY ANGELS FEAR THE IDIOTS” ;D

  • Moize

    Wow! This is a great article. I love your realistic view on this field and I think more people in design should be reading this. Certain people in my program see their careers as if it is going to be all rainbows and sunshine.

  • http://www.wakensys.com web design chicago

    really great information.. not only designers all others should also learn to do these things…

  • Shane

    Regarding 1.): I have been asked before to bring my diploma with me. Having said that however, the most successful former classmate I can think of is now co-directing Disney feature films and he dropped out half way through. So yeah you’ll need a diploma — but just to get crappy design jobs.

  • http://ex-tenso.blogspot.com alx hoera

    but we can be optimists too!!!

  • http://yellowbosch.jimdo.com/ Ricardo

    indeed!
    couldn’t agree more!

  • Pingback: Fábio Caparica » del.icio.us entre 11.03.2009 e 19.03.2009

  • Pingback: Design Droplets Link Love 27 March 2009 - Spread the love!

  • designtwit

    This is a great article. I have RT’d it a few times. Nice to come back and re-read. All SO true. Though correspondence/email in writing with a proper quote pricing your project can serve just as well as a “formal” contract. It is all about communication and understanding expectations… yours and your clients.

  • David

    Good points, you may want to have someone grammar check your page though. Spell checker won’t catch everything. Case in point your title “You clients don’t think that you are an artist” should be “Your clients don’t think that you are an artist”, just trying to help out.

  • Pingback: bryankay.com » 10 Things They Don’t Teach You In Design School | Design Reviver

  • Pingback: Best of the Web – March 2009 - Vectortuts+

  • GraphicAvenger

    Oh I know number 4 sooooo well.
    A sentence or two about how to “educate your clients” would have been great, I still don’t know how to do this, really.
    Most of them have a “the customer is always right”-attitude, making any attempt to convince them about design choices an exercise in futility. And of course you don’t want to alienate them and lose the job.
    Damn, I wanna be one of those stubborn designers who manage to get really cool stuff through. I work in book covers and every time I visit Chip Kidd’s Website or the Book Design Review I wonder: How the hell did they convince the publisher to accept *that* design…

  • http://blog.thinkdiff.net Mahmud Ahsan

    Nice article.

  • Pingback: Designfeed.me » Best of the Web – March 2009

  • http://kentbeatty.com Kent Beatty

    Nice post! The harsh reality of real life: dealing with uninformed criticism, getting a signed contract, continuous learning. Reach the full potential of your natural talent: Hard work, persistence and 10,000 hours experience equals expert and success, but even then: read, work and experiment – continuous learning!

  • http://www.boraacemi.com BORABORA

    Great article!
    Thank you!

  • Pingback: 10 Things They Don’t Teach You In Design School.. TRUE FACT | OnePixeleft Blog

  • http://beingastarvingartistsucks.com Jeremy Tuber

    Good start here (a little simplified but nevertheless a great bird’s-eye view of some aspiring designer challenges). What I’ve found from speaking to other designers is that they really weren’t properly prepared to handle the marketing and selling aspects of freelancing business.

    Instead of focusing on how to find, attract and cultivate business, many students have been taught that their talent alone will get them business. With spec work and huge infusion of part-time, inexpensive designers out there I’ve heard many designers say that talent alone won’t cut it anymore.

    Jeremy
    beingastarvingartistsucks.com

  • Pingback: 10 things that I had to learn the hard way « xerocomix

  • ev4n

    9 out of 10 of those were said at my design school…

    #1 was the thing they didnt say lol :D

    i also have never had to show my diploma to get a job. sure, i mentioned that i had one, but it was never asked to be proven.

  • Lou

    “…which basically means they have no idea what there trying to say.

    Start networking”;” now! (typo)”

    Funny how someone can correct a typo, and then type “they’re” as “there”

    Nonetheless, great post.

  • Jean

    As an educator in a school of Graphic Communications I quite enjoyed this article as well. I would also like to hear from the author in 10 years to hear what he will share then.
    I don’t know too many employers in any field that actually ask to see a diploma, and it is noted in the CV/Resume.
    As a printer of design for over 20 years, dealing with some designers is as challenging as dealing with a self taught novice, how does the saying go.. a little knowledge can be very dangerous… As a theory instructor I often say a great designer has a degree in visual arts and design, a degree in psychology and a degree in marketing, then you are all good to go! :-) Of course not all necessary. Know the tools your software is capable of, for print, know the format in which your printer can produce it and how they want it saved and as a designer, don’t stop by getting into your clients head, get into your clients clients head
    Good Luck to all of you

  • http://gilesbowkett.blogspot.com Giles Bowkett

    There’s no way in hell Thomas Jefferson actually said that.

  • http://road-to-learning.blogspot.com/ Sreya Dutta

    Mirko, a very well written article with precise points we’ll explained and illustrated. Thanks for sharing!

    Sreya

  • nik

    yeah right…good atempt…better luck next time

  • Viren C

    With #1…do you really need the schooling? I can do as good of a job or better than people that went to school, the only hitch for me is flash and coding for web design. Two things I am not really interested with at all as well.

    How would a client go about asking you for a diploma? Do you have to actually present one at an interview?

  • http://www.guru-20.info Clemens Gull

    Your post impressed me as designer and as teacher for webdesing. I hope it is no problem for you that i have translated it in german on my blog http://www.guru-20.info/2009/04/06/10-dinge-die-du-nicht-in-der-design-schule-lernst/ with a notice to this post?

  • http://www.jlidesign.com/ John Irving

    I agree with 10 a lot! The printer seems to know the worst possible times to not work correctly.

  • Pingback: Czego nie naucz? Ci? w szkole? |

  • http://www.scriptingok.com Web Teacher

    Haha, number 10 really made me laugh. All this is so true! I’ve been there more than once for the last 12 years. Good job! I’m becoming a fan of this site.

  • Pingback: 10 Things They Don’t Teach You In Design School « Basanta Moharana

  • http://www.ericdgreene.com Eric D. Greene (artist)

    “Your printer will stop working when you need it the most”

    Soooo true! : lol
    good article thanks!

  • K

    Tip #10 is GOLD. I could not tell you how many times my printer fudged on me just when I am supposed to print copies of my resume and printouts of my portfolio.

  • http://www.jamalahmad.co.uk Jamal Ahmad

    Thank you for a very informative and helpful article

  • http://www.speedstrip.com John McGregor

    Agree with 90% of the list, but who uses a printer any more? Unless you are working in a 3rd world country, shouldn’t it all be digital delivery? I sure do.

  • http://belinkddesign.com Kim H

    Very true post! Especially the tidbit on timelines. I once worked for one company which expected me to put out a design every day or two =/ That job didn’t last long, to say the least!

  • http://mlargent.com Michael L

    re: #6 “Start Networking Now”

    As a working professional for 30+ years and now an Adjunct at a community college I’ve told my students MANY times that my Rolodex is 100 times more important than my Portfolio. But then I have to explain to the whippersnappers what a Rolodex is! ;-)

  • Pingback: 10 Things They Don’t Teach You in Design School | Trevor Warren dot org

  • Pingback: Success Roadmap – DoubleDesignz.Com » Blog Archive » 10 Things They Don’t Teach You In Design School

  • Pingback: 10 Things They Don’t Teach You… at The Design Chatter of Noel<3

  • http://noelove.com Noel

    #3 should be YOUR, not YOU.

  • Pingback: 10 Things They Don’t Teach You In Design School | Design Reviver

  • Pingback: Fale ao motorista somente o indispensável » 10 coisas que eles não ensinam na escola de design

  • http://www.nomiinfotech.com/ Web Development India

    Very nice article for us.

  • http://www.ohgeeconsulting.com :Francis

    wow great article…. think i can get use to numb
    8. Learning design is an ongoing process
    dats why i getting better than those around me who are pros and numb
    2. Good design takes time, don’t set too tight deadlines and 4…
    men it would really work for those who don’t know about generating ideas but numb

    7. Make sure your client signs a contract

    CAN’T WORK IN MY ENVIRONMENT I”M SERIOUS

  • Jason

    Interesting article. Now I have a question…

    Although I have no formal training, I’ve been designing websites for a few years now. And while I know a great deal in regards to web technologies and good practices, I’ve always felt my design to be lacking. In my opinion what sets professionally design sites (such as this one) aside from my amateurish projects are the little details…the photoshop burns, cute dingbats, etc.

    Recently I’ve been considering going back to school to pursue a degree in design. I’m 26 and already have a bachelors in marketing. My question is: Should I go back to school?

    I’ve been pricing around and the private art schools are so expensive – obviously a considerable investment. So for you folks who have degrees, should I return to school, or just dig deeper and strive to make my designs match my technical professionalism?

    Thanks in advance!

  • http://razansabbagh.com razan

    wooow..great article i love it
    thx

  • Pingback: neonclip » Diez cosas que no te enseñan en la escuela de diseño

  • Pingback: Great Business Tips for New Designers | meshdairy

  • Pingback: Linktipps März 2009 | birgitengelhardt.de

  • http://www.djowie.nl Djowie

    Dude…..
    those lines……..

    You Nailed It!!

  • http://www.fpolitics.com/ Politics

    Of course, they can have it good and cheap, but it won’t be fast. I’ve found that lesson incredibly helpful.

  • Pingback: 5 Great Business Tips for New Designers

  • Pingback: Great Business Tips for New Designers

  • http://www.estudentaid.com/ student aid

    This is very good tutorial, it help us a lot.
    Thanks you

  • Pingback: 10 Things They Don’t Teach You In Design School « Kate's Blog

  • Pingback: Unwohltaeter » Links (2010-02-10)

  • http://residence-buenos-aires.jimdo.com Alex

    Thanks for this very good tutorial.

  • Natasha H.

    Great article!

    It’s good to be able to learn these things when your still in college, like I am.

    #6 and #7 were very good to know.

    Thanks!

  • http://www.artistnos.co.uk Colin Hall

    Handle irrelevant criticism – In fact there’s very little constructive criticism out there. Most people are ignorant of art and they would prefer to damn you, rather than accept that they need to learn more.

    Client signs a contract – The comments above are just as accurate for clients. Only the ones who are willing to sign on the dotted line are worth anything.

    Design is an ongoing process – Reading about the past is fine, but the key is to be able to design the future.

    Thanks

    Col :-)

  • http://www.kurse-weiterbildung.de Maria

    Great post. Thanks.

  • http://www.eduegypt.com Tarek Sobh

    I have to congratulate you about the great article you’ve written above.

    You’ve touched most of sensitive and critical points we all passing through during our daily life in this different career.

    Thank you so much for the effort you paid to come up with such a good article.

    Salutations from Egypt :)

  • Pingback: Tasar?m Okulunda Ö?retilmeyen 10 ?ey

  • http://blog.thelibzter.com/ Libby

    Great article, thanks! I took online courses for web design and have just been learning as I go, so its great to read tips like this from other designers!

  • http://www.discretech.com Robert John

    Nice post.

    Another thing, contemporary designs are a must in web design since we’re dealing with web media and technology.

    A good designer should have a Trend setters concept to the clients target market.

  • Pingback: Anonymous

  • http://www.duzcem.net Düzce Haber

    Very nice article for us.

  • Pingback: 10 Things They Don’t Teach You In Design School « soaphia.com

  • http://www.safakemlak33.com/ mersin emlak

    Great article. Recognized myself in a couple of your points.

  • http://freetattoodesignwebsites.artistes-en-ligne.com/ My Crazy Website

    After examine a few of the blog posts in your website now, and I really like your means of blogging. I bookmarked it to my bookmark website record and can be checking again soon. Pls try my web page as effectively and let me know what you think.

  • Krazyengima

    i find a way to make sure your art is safe is to buy like 2 or 3 flash drives and store everything on those and keep them in a safe place which involves keeping the area theyre in clean

  • http://www.abinashmohanty.com/ Abinash Mohanty

    Nice article! Thanks for sharing :)