In Articles Apr 16, 20108
Sketching or Straight To the Computer for Design Concepts? What’s Your Choice?
There are several methods for wire-framing,prototyping or sketching a web design project. Some may use a web based wire framing app or download one of the many powerful desktop applications available, and others, will simply use the ageless and always reliable pencil and paper. So, we now pass this question to you.
As we like to do every week, we highlight a question that had been previously asked on Answers, and offer our readers the chance to comment and share their thoughts.
So, here is this weeks question: Sketching or Straight To the Computer for Design Concepts? What’s Your Choice?.
You can leave a comment below or you can leave an answer on the original question on Answers.
Sketching or Straight To the Computer for Design Concepts? What’s Your Choice?
This question was originally asked on Answers by Autobots.
Answer from Unregistered User:
Always sketch first. I find the computer can get in the way, and I can get stuck in a design rut if I move to the mac to early. Sketching helps keep the creativity flowing, and allows me to think up some organic ideas. I can decide what characteristics a typeface should have in a design without worrying about if I have it on the computer for example. Anything’s possible on paper.
Answer from Unregistered User:
Sketching every time! Its easier for me to get my ideas together with a pencil and pad, then translate them onscreen.
Answer from Handrus Nogueira:
It really depends on client needs. Every time a work need a bit more creativity sketching become necessary. In the rare cases where client know what he want’s or already have a good idea of how the page elements should look like I run directly into html, css (without PSD), the use of css frameworks like blueprint and bluetrip made it a lot easier and overall faster than create the design in photoshop first.
What do you think?
Unanswered Questions on Answers
Below you will find this weeks selection of unanswered questions, can you help?
- How Can I Make an Interactive Map of the World?
- Is It Possible to Place PHP Projects Into The Google App Engine So They Can Be Executable?
- What’s the Most Effective Way to Make Sure That My HTML/CSS Works On All Browsers?
- How Do I Fix Unwanted Caching in Firefox?
Thanks again, firstly to everyone who asked a question, but most importantly thanks to everyone that took the time to offer always helpful and useful answers.


8 Comments
Apr 16, 2010
Apr 16, 2010
I started my blog, freehandfuturist.com, because of this very issue. Great article.
Apr 16, 2010
But i have to say that i wasn’t ever like this. I used to just jump to photoshop or something and start experimenting.
But while you sketch you don’t think on resolutions or computer limitations … you just think ” Man, this would be really cool if it worked like this this and that”.
So this is the main idea on sketching. Give you freedom to think out of the box and to identify the problems in an early stage …
I’ve detected problems even before we touched a computer. And other people that we ask to analyze and “test” our idea, point out cool ideas or problems that we did not realize.
So yes, sketch before you do a proof of concept.
Apr 16, 2010
Apr 16, 2010
Apr 17, 2010
When I start a new web design on paper I use a Biro, I can’t stand using pencils for design for some reason. Maybe it just feels more real in Biro?
Apr 19, 2010
Aug 30, 2010
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